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Sell OSRS services — no bank required

Services are the one thing on this marketplace you can sell with an empty bank. If you can beat Jad reliably, clear a quest chain, or grind a skill faster than the person paying you wants to, that is inventory nobody can take from you.

Why services are the easiest thing to start with

  • Nothing to buy first

    Gold sellers need gold and account sellers need an account. You need time and competence. There is no capital between you and your first sale.

  • The booking is funded before you start

    The full amount sits in escrow for the entire job. A customer who vanishes halfway through has already paid, and a customer who tries to walk away without paying cannot.

  • You set the delivery window

    Inferno runs take as long as they take. You quote the window, the buyer accepts it before booking, and that agreement is attached to the order.

  • Skill compounds into price

    Fire capes are a commodity. Inferno, raids carries and coaching are not, and the market prices that difference honestly because the pool of people who can deliver them is small.

On this page3 sections

What sells, and roughly why

Fire capes are the steady earner — high volume, well understood, and most buyers only want to sit through the Fight Caves once. Priced as a commodity, so compete on turnaround and reliability rather than on being cheapest.

Inferno is the opposite: low volume, high value, and priced on the fact that failed attempts still cost you the hours. If you can beat Zuk consistently this is the most valuable thing you can list.

Quest services and levelling are the long tail. They run for days or weeks, which makes accurate quoting the skill that matters — ask to see the buyer's quest list and stats before committing to a number, because a quote revised mid-job is where disputes come from.

Coaching and raids carries played alongside the buyer need no account access at all, which makes them the easiest sale to close with a cautious customer.

Write a listing that closes

State the delivery window honestly. "Scheduled within 24 hours" and "3–5 days" both sell; a promise you cannot keep turns into a dispute you cannot win.

Spell out what you need from the buyer — account access, gear, supplies, a particular build. The buyer requirements field exists so the awkward conversation happens before the booking rather than after it.

Say what happens if a run fails. Most sellers re-run at no extra cost, and saying so up front removes the single biggest reason a buyer hesitates on an expensive booking.

Be specific about scope on long jobs. "Train my slayer" cannot be checked off. "85 slayer" can, and it is the thing the buyer confirms against at the end.

Getting paid, and the friction we will not hide

The buyer confirms when the work is verifiably done, and the money moves to your balance less the 5% commission. Withdraw to crypto, Skrill, Payoneer or a SEPA bank transfer.

Verification comes first: a government document and a selfie holding it, reviewed by a person, before you can publish anything. You must be 18. It is asked for up front rather than at your first withdrawal, so you know before you commit time to this.

Account-access services carry real responsibility. You are being handed something the buyer cannot replace, and treating that carelessly ends a selling career quickly. Never ask for a registration email — you need to borrow an account, not own it, and asking is the fastest way to be reported.

Before you can list a service

  • A free account here.
  • Identity verification: a government document and a selfie holding it, reviewed by hand. You must be at least 18.
  • The ability to actually deliver — this is the part buyers dispute.
  • A realistic delivery window you are willing to be held to.
  • A payout method saved — crypto, Skrill, Payoneer or SEPA bank transfer.

Your first three sales are free — then 5%, and nothing else

No commission until your fourth completed sale. No listing fees, no subscription and no withdrawal charge, and a listing that never sells costs you nothing. Full breakdown.

Questions

Common questions

Do I need gold or items to sell services?

No. Services are the one category with no capital requirement — you are selling time and skill. That makes them the usual starting point for a new seller.

What is the most profitable OSRS service to sell?

Per hour, Inferno runs, because few people can deliver them reliably and failed attempts still cost the seller time. Fire capes earn steadily at lower margin. Coaching and raids carries sit in between and need no account access.

What if I fail the job?

Say what happens before you take the booking — most sellers re-run at no extra cost, and stating it up front closes more expensive bookings than anything else you can write. The buyer's payment stays in escrow throughout either way.

Does the buyer have to give me their account?

It depends on the service. Coaching and most carries are played alongside them, so no. Fire capes, questing and levelling need access. Use the buyer requirements field to make that clear before booking.

When am I paid for a long job?

On completion, when the buyer confirms. The full amount is held in escrow for the whole job, so a buyer cannot walk away partway through without paying for what was agreed.